Convert vrmesh to obj
![convert vrmesh to obj convert vrmesh to obj](https://www.vrmesh.com/images/vrmeshplugin.jpg)
It is intended to improve the storage and transmission of 3D graphics.Īssimp and Draco are included in the MeshSmith repository as submodules. MeshSmith uses a modified version of Assimp containing a number of fixes for handling large OBJ files.ĭraco is a library for compressing and decompressing 3D geometric meshes and point clouds. PrerequisitesĪssimp is a library to import and export various 3d-model-formats including scene-post-processing to generate missing render data. Currently the only supported operating system is Windows. MeshSmith.exe -i mesh.obj -a diffuse.jpg -b occlusion.jpg -m normals.jpg -compress -embedmaps -f glbxīuilding MeshSmith on your own requires basic knowledge about building and maintaining C++ projects using CMake and Visual Studio. Note that a few advanced options are only available via configuration file. If both a command line option and a configuration file with the same option are present, the command line option takes precendence. Instead of specifying all parameters on the command line, a JSON configuration file can be specified via -config parameter. v, -verbose Print log messages to std out l, -list Print JSON-formatted list of export formats p, -compress Compress mesh data using Draco (gltfx/glbx only) t, -objectspacenormals Use object space normals (gltfx/glbx only) e, -embedmaps Embed maps (gltfx/glbx only) m, -normalmap arg Normal map to be included (gltfx/glbx only) b, -occlusionmap arg Occlusion map to be included (gltfx/glbx only) a, -diffusemap arg Diffuse map to be included (gltfx/glbx only) s, -scale arg Scale scene by given factor j, -joinvertices Join identical vertices